December 28, 2006

….. oh ?  realy ?

Filed under: Games, (o.O) — Kei @ 3:34 pm

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he meant this one

December 26, 2006

How to unload an excavator

Filed under: misc. — Kei @ 10:04 am

Thai´s having their own way unloading their excavators

Medium:

can you hear the rear suspesion ot the truck wheels go “noes!” ?

yeah..i know the guys filming are Singaporean, but the workers are Thai..

i also heard they do that all the time over there..

Ring Faucet

Filed under: misc. — Kei @ 9:54 am

This so looks not made for higher water pressures.. still purdy..  i almost see myself washing my hands for 5 minutes just to watch the water coming out of the ring faucet

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Ring faucet is about experiencing water in a whole new way in our daily lives –to rediscover the awe-inspiring beauty of water in a small home faucet. This unique faucet visually frames flowing water in a circular fashion, giving you a full view of the water just as it falls over the edge.The opening orifice at the spout end lets in natural light which illuminates the flowing water for a striking view. Water is ‘reinstated’ as a precious element, like a fine diamond. The external form is simple and pure, as befits a faucet that is meant to emphasize the elemental beauty of water. The simple form allows the design to be easily translated into a series of faucets that cater to different settings and requirements. While the design is novel in terms of aesthetics, the sense of comfort in using a familiar domestic fitting is not lost as the faucet is designed to adopt the conventional interface of the hot and cold -handles basin mixer. Moreover, this tripartite arrangement fits in well with large basins and/or vanity tops.

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Designer: Sun Liang

Filed under: Uncategorized — Kei @ 9:30 am

Once there was a man on a long journey who came to a river. He said to himself: “This side of the river is very difficult and dangerous to walk on, and the other side seems easier and safer, but how shall I get across?” So he built a raft out of branches and reeds and safely crossed the river. Then he thought to himself: “This raft has been very useful to me in crossing the river; I will not abandon it to rot on the bank, but will carry it along with me.” And thus he voluntarily assumed an unnecessary burden. Even a good thing, when it becomes an unnecessary burden, should be thrown away; much more so if it is a bad thing.

December 24, 2006

RE5 delayed untill 2008, gets hot flashes

Filed under: misc., Games, Computer — Kei @ 11:53 pm

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new details about Resident Evil 5 are appearing. Latest news comes from japanese magazine Famitsu Xbox, saying that apparently the PS3 game is being delayed until 2008. The reason? The game is apparently very graphically detailed, including fluid facial expressions, realistic hair and skin and an environment that changes from hot to cold weather and affects the games dynamics. All of this has turned the game a little slower than Capcom would want and so they are taking until 2008 to try and keep a stable 60FPS.

Awesome, an extra year to achieve lifelike undead!

WiiKitty

Filed under: misc. — Kei @ 7:53 pm
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December 23, 2006

Severity strikes Pro-gaming

Filed under: misc., Games, Geekdom, Computer, (o.O) — Kei @ 2:11 pm

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December 19th the Cyberathlete Professional League announced they are developing a game specifically designed for professional gaming. The name of the game is Severity and even with that ugly logo this game promises enhanced tournament support, spectator modes and some sort of sadistic… ahm.. statistical module to calculate player’s performance (Unreal Tournament anyone?). The game is set for a late 2007 release.

Is this a good thing at all? When a game model is pushed by one of the big names in professional gaming, does it mean it will become standard? Standards are any formal sport’s foundation but innovation is what drives the gaming industry. Paradox!

Wii-tan

Filed under: Games, Geekdom, Computer — Kei @ 2:07 pm

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Wii-tan is most commonly depicted as a small child, she’s supposed to be of a very happy-go-Lucky attitude, often seen with a Wiimote and nunchuk in her head and other times hanging out with Wiimote-tan and Nunchuk-tan. PS3-tan is constantly teasing her for her supposed immaturity while 360-tan helps her out every once in a while. The Internet has yet to settle on a definitive design for Wii-tan.

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Ikue Otani, The face behind Pikachu

Filed under: (o.O) — Kei @ 1:19 pm

I always thought is was a young boy or even a teenage girl, but when I looked at this. . .

Medium:

NYAAAAH! how something that is usually so anoying to listen to can get suddenly so cute!

 Second Life griefers assault real estate millionaire Anshe Chung

Filed under: misc. — Kei @ 12:59 pm

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A bunch of griefers in Second Life staged a members-only metaverse assault on “virtual real estate tycoon” Anshe Chung yesterday, during a staged SL event with CNET reporter Daniel Terdiman. A torrent of pixelated male genitals rained upon the victim, whose offline name is Ailin Graef.

If you can’t visualize it, see this YouTube clip:

Medium:

“She is very popular, and some people don’t like her,” said CNET reporter Daniel Terdiman, whose Second Life avatar (online persona), GreeterDan Godel, was interviewing Anshe at the time of the attack.”She’s made a lot of money, and is one of the most prominent of all Second Life residents. So to some people, some griefers, that makes her a target.”

Griefers are so-called because they create grief. Their antics are designed to interrupt proceedings in virtual worlds and games usually for no other reason than because they can.

Attacks like the one launched against Anshe are triggered by a program code that generates self-replicating objects.

Much like email spam, these “griefspawn” attacks can chew up system resources and slowing down performance. They can sometimes even trigger network crashes.

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